[Emergency Discussion] Nemu x Natsuhiko Sakimura - Identity in the AI ​​Metaverse Era [Digital Space Conference 2025]

February 2th [Emergency Discussion] Nemu x Natsuhiko Sakimura – Identity in the AI ​​Metaverse Era [Digital Space Conference 27]

"Nemu x Natsuhiko Sakimura – Identity in the AI ​​Metaverse Era"

XNUM X Month X NUM X Day,Digital Space Conference 2025 At a side event last year"Top 10 Most Shining VTubers of the Year [MoguLive VTuber Award 2024]so,Juufuutei RadenHe was selected as the 4th place winner withVirtual Beautiful Girl NemuWe will have an emergency interview with Mr."Nemu x Natsuhiko Sakimura – Identity in the AI ​​Metaverse Era".

With the development of AI and the metaverse bringing about dramatic changes to the internet, where will the ID/identity of the new human race head?! Keep an eye on this!

Digital Space Conference 2025 You can see it at the venue,YouTube Live But we will be broadcasting it live. Please come along.

Date and Time

December 2025, 2 (Thursday) 27:11~15:11

Venue

Held as a hybrid of face-to-face and online!

[In-person venue]
Digital Space Conference 2025 Lecture Venue (Tokyo Midtown Hall Hall A)

Cast:

■ Virtual Beautiful Girl Nemu (VTuber/Writer)

As a "Metaverse Native" living in the early virtual world, she is active as a "Metaverse Culture Evangelist" who spreads its culture. She is the self-proclaimed world's oldest independent VTuber, active as a beautiful girl idol since 2017 with the theme of "Become who you want to be virtually". Despite professing to use a voice changer, she made her debut as a singer with her original song "Kokoro Cosplay". Her book "Metaverse Evolution Theory" (2022, Gijutsu Hyoronsha), which discusses the revolutionary nature of the metaverse, won the "Grand Prize" in the business book category of the "IT Engineer Book Awards 2023". She also spoke at the United Nations international conference "IGF Kyoto 2023". In recognition of her contributions to avatar culture, she was awarded the "Avatar Award 2022 Special Achievement Award" by the VRM Consortium, the second person in history to receive this award after Kizuna AI.
X: https://x.com/nemchan_nel

■ Natsuhiko Sakimura (CEO of NAT Consulting LLC / Chairman of the OpenID Foundation)

He specializes in international standardization of digital identity and privacy, and is the author of a series of related international standards used by more than 30 billion people worldwide, as well as the book "Digital Identity" (2021, Nikkei BP). He has served as chairman of the US OpenID Foundation since 2011, chairman of MyData Japan since 2019, and digital special advisor to the Japan Fair Trade Commission since 2021. He is chairman of the ISO/IEC JTC 1/SC 27 Technical Committee (Information Security, Cybersecurity and Privacy Protection - Identity Management and Privacy Technology). He is also a member of the OECD Internet Technology Advisory Committee. He has participated in numerous government-related study groups, including the Ministry of Internal Affairs and Communications' "Study Group on Platforms" and the Digital Agency's "Expert Meeting for Revision of Identity Verification Guidelines."
X: https://x.com/_nat

About Digital Space Conference 2025

Speakers at the forefront of the AI, Web3, and Metaverse fields will candidly share the secrets of their successes and lessons learned from failures. Visitors will take home suggestions and new discoveries from specific cases and apply them to their own businesses to create the next generation together. This event will not only provide an opportunity to acquire knowledge, but also a place to take a step toward the future.
Official site:Digital Space Conference 2025
press release: "Digital Space Conference 2025" announces impressive speakers, exhibit details, and side events! (February 2025, 2 13:15)

■Japan Digital Spatial Economy Federation

We will revitalize economic activity in the digital space and contribute to the healthy development of the Japanese economy and the realization of a prosperous life for the people.
X: https://x.com/Dejikeiren

(references)

Summary of the actual session: Identity in the AI ​​Metaverse era Discussion notes

Overview

  • Event name: Part of the Digital Space Conference 2025
  • Date and Time: January 2025, 2
  • Place: Tokyo Midtown (on-site) and YouTube live streaming
  • Performer:
    • Virtual Beautiful Girl Nemu (Metaverse resident, VR content creator)
    • Natsuhiko Sakimura (Chairman of the OpenID Foundation)
  • ThemeIdentity in the age of the AI ​​metaverse

Main points

1. Current status and potential of the metaverse

  • Description of the Metaverse Environment:
    • Immersive experience using VR goggles and face trackers
    • Capable of performing actions beyond physical limitations (size change, gravity nullification, etc.)
    • A real study environment can be created in VR, allowing various activities to be carried out there.
    • The emergence of low-cost headsets such as Meta Quest 3s has accelerated their popularity
    • It is often compared to a world where magic can be used (teleportation, creation of objects, etc.)
  • The technical advantages of VR:
    • Optically, you are looking at something far away, so your eyes will not get tired easily.
    • Creativity beyond physical constraints
    • You can use multiple avatars to express yourself in different ways
  • Japan's VR population:
    • Almost doubled in the past year
    • The growth rate of Japanese users is high even when viewed globally

2. Digital Identity and Multiple Personalities

  • Types of avatars and reasons for choosing them:
    • Humanoid avatars are chosen by people who want a more immersive experience that is closer to reality
    • Fantasy genre is chosen by people who seek characteristics that cannot be expressed in reality.
    • As time goes on, the number of human-like avatars is decreasing and the number of diverse avatars is increasing
  • Dual Identity:
    • Approximately 57% of users intentionally separate their virtual identity from their real self
    • Reason for separation: To avoid prejudice, to distinguish between reality and fiction
    • Reason for publishing: Expanding network, seeking real and virtual connections
  • The concept of "bunjin economy":
    • An economic structure in which one person acts with multiple personalities and identities
      • Incidentally, ISO/IEC 2011-24760, published in 1, already defines identity and partial identity as synonyms, stating that people use different identities for different contexts.
    • Currently, about 13% consider their identity in VR to be their main identity, and 27% hope to make it their main identity in VR in the future.
    • Self-expression and psychological effects of identity switching

3. Digital Identity and Privacy Challenges

  • The role of IdP (Identity Provider):
    • Standardization of online authentication (OpenID Connect, etc.)
    • Context-specific identity management
    • The principle of "don't mix": Different identities should be kept separate
  • Current Institutional Challenges:
    • Difficulty in conducting economic activities using a virtual identity (tax returns, financial transactions, etc.)
    • Balancing privacy protection and identity verification
    • The problem is the imposition of a holistic identity
    • The ideal is to "use different identities according to the relationship with each context"
  • Direction of the solution:
    • A mechanism to minimize the information visible to stakeholders
    • A system in which business identifiers are handed over to the National Tax Agency and converted into tax identities (identifiers are My Numbers) for processing
    • Possibility of automatic processing using personal AI

4. Japan's Potential and Future Outlook

  • Japan's Advantages:
    • Low barriers to creative activities (doujin culture, etc.)
    • High receptivity to VTuber culture and metaverse activities
    • High visibility of virtual presence in the media
  • Future prospects:
    • Social implementation of technically feasible mechanisms
    • The need to influence the legislature and administration: the voices of voters are needed to do so
    • New forms of social participation in an ageing society
    • New economic development through a fundamental overhaul of the ID system

Conclusion

Multiple identities (divisions) in the metaverse are already technically possible, but implementation and legal development are needed to link it to economic activities and social systems. Japan has a high affinity with VR culture and has the potential to take a leadership role in this field. The challenge for the future will be to create an environment in which people can "live more true to themselves" through the metaverse.

Summary by Nemu @note

https://note.com/nemchan_nel/n/nbebac0953b30 There is a summary by Nemu-san. Nemu-san's recommended viewing points are also listed, and there are also reactions on X, so please take a look at that as well.

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